My Game Design Philosophy

I believe the world is just a little too serious, and I try to do my small part to make it more fun.

Playing games has helped me break out of my own shell and make friends. I hope I can give others that same opportunity, and for those who already have tons of friends, I hope to give them a good reason to get together.

Whether a family, a group of friends, or even complete strangers, I design games with the vision of bringing people together to share positive experiences.

My Game Design Approach

My games often share several common elements, including:

  • Accessible: I create easy-to-teach games, easy-to-set-up games often with, often with quirky themes to attract non-gamers to the hobby.
  • Re-playable: I create games you can come back to over-and-over. Many of my games have modular components, unique player powers, or variable set-ups.
  • Lucky but skillful: I believe luck can level the playing field make the game fun for all; however, generally the most skilled player should win. Luck often is the salt of a dish: just a pinch needed to bring out the flavor.
  • Fun: I focus on creating positive player interactions and exciting, memorable game moments.

My Game Design Experience

I have been designing games since 2011. I am an award winning designer: the 1st runner up of the 2023 Cardboard Edison and winner of the 2024 Cardboard Edison.

I meet with design groups weekly and am president of the ATX Game Designers. If you’re in or around Austin, TX, you should join us!

One of my core strengths is the ability to give and receive feedback in a constructive way. At the end of the day, I seek to put my ego aside and focus on the player experience.

I design many games throughout the year and see which ones resonate with audiences and play smoothly. What you see on this site is the cream of the crop: thoroughly tested and developed to bring players joy.